Difference between revisions of "User:Ray Koopa"
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With the existing documentation of file formats here and some own research, I try to create more or less useful MK8 tools (mostly .NET libraries or Blender add-ons), and extend or correct the documentation on this wiki whenever I find something to do. | With the existing documentation of file formats here and some own research, I try to create more or less useful MK8 tools (mostly .NET libraries or Blender add-ons), and extend or correct the documentation on this wiki whenever I find something to do. | ||
− | + | === Nintendo / Wii U specific === | |
* [https://github.com/Syroot/CafiineServer CafiineServer]: Wii U Cafiine Server with support for encrypted game packs and other additional functionality. | * [https://github.com/Syroot/CafiineServer CafiineServer]: Wii U Cafiine Server with support for encrypted game packs and other additional functionality. | ||
* [https://github.com/Syroot/io_scene_bfres io_scene_bfres]: Blender add-on for importing Nintendo BFRES models. | * [https://github.com/Syroot/io_scene_bfres io_scene_bfres]: Blender add-on for importing Nintendo BFRES models. | ||
+ | * [https://github.com/Syroot/NintenTools.Bfres NintenTools.Bfres]: .NET library for loading the Nintendo BFRES graphics archive format. | ||
+ | * [https://github.com/Syroot/NintenTools.Byaml NintenTools.Byaml]: .NET library for loading, saving, and serializing data in the Nintendo BYAML format. | ||
+ | |||
+ | === Mario Kart 8 specific === | ||
* [https://github.com/Syroot/io_scene_kcl io_scene_kcl]: Blender add-on for importing and editing Nintendo KCL collision models. | * [https://github.com/Syroot/io_scene_kcl io_scene_kcl]: Blender add-on for importing and editing Nintendo KCL collision models. | ||
* [https://github.com/Syroot/io_scene_mk8muunt io_scene_mk8muunt]: Blender add-on for visually editing Mario Kart 8 course info files. | * [https://github.com/Syroot/io_scene_mk8muunt io_scene_mk8muunt]: Blender add-on for visually editing Mario Kart 8 course info files. | ||
* [[Item Editor]]: Visual editor for modifying the item probability tables. | * [[Item Editor]]: Visual editor for modifying the item probability tables. | ||
− | + | * [https://github.com/Syroot/NintenTools.MarioKart8 NintenTools.MarioKart8]: .NET library and tools for loading and modifying Mario Kart 8 (Deluxe) file formats. | |
− | * [https://github.com/Syroot/NintenTools.MarioKart8 NintenTools.MarioKart8]: .NET library and tools | ||
* [[Performance Editor]]: Visual editor for modifying driver, kart and parts points and the resulting engine physics. | * [[Performance Editor]]: Visual editor for modifying driver, kart and parts points and the resulting engine physics. | ||
Revision as of 12:52, 8 June 2017
Welcome to my boring profile.
Tools
With the existing documentation of file formats here and some own research, I try to create more or less useful MK8 tools (mostly .NET libraries or Blender add-ons), and extend or correct the documentation on this wiki whenever I find something to do.
Nintendo / Wii U specific
- CafiineServer: Wii U Cafiine Server with support for encrypted game packs and other additional functionality.
- io_scene_bfres: Blender add-on for importing Nintendo BFRES models.
- NintenTools.Bfres: .NET library for loading the Nintendo BFRES graphics archive format.
- NintenTools.Byaml: .NET library for loading, saving, and serializing data in the Nintendo BYAML format.
Mario Kart 8 specific
- io_scene_kcl: Blender add-on for importing and editing Nintendo KCL collision models.
- io_scene_mk8muunt: Blender add-on for visually editing Mario Kart 8 course info files.
- Item Editor: Visual editor for modifying the item probability tables.
- NintenTools.MarioKart8: .NET library and tools for loading and modifying Mario Kart 8 (Deluxe) file formats.
- Performance Editor: Visual editor for modifying driver, kart and parts points and the resulting engine physics.
Mods
Testing my tools, I also released the following modified game contents:
Track Edits:
Bone-Dry Dunes Boost —
Bowser's Castle Boost —
Cloudtop Cruise Boost —
Dolphin Shoals Boost —
Electrodrome Boost —
Mario Circuit Boost —
Mario Kart Asylum —
Mario Kart Stadium Boost —
Mount Wario Boost —
Shy Guy Falls Boost —
Sunshine Airport Boost —
Sweet Sweet Canyon Boost —
Thwomp Ruins Boost —
Toad Harbor Boost —
Toad's Boostpike —
Trollolo Road —
Twisted Mansion Boost —
Water Park Boost
YouTube Channel:
Ray Koopa