Difference between revisions of "Trollolo Road (N64 Rainbow Road Edit)"

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m (Tool links)
(Updated to 1.5)
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|creator=[[User:Ray_Koopa|Ray Koopa]]
 
|creator=[[User:Ray_Koopa|Ray Koopa]]
 
|designer=Nintendo
 
|designer=Nintendo
|type=Rainbow Road, Boost Track
+
|type=Rainbow Road
|version=1.0
+
|version=1.5
 
|date of released=2016-06-28
 
|date of released=2016-06-28
 
|download 1=http://ray.syroot.com/mk8/courses/trolloloroad.zip
 
|download 1=http://ray.syroot.com/mk8/courses/trolloloroad.zip
|editors used=[[io_scene_kcl]], [[yamlconv]]
+
|editors used=[[io_scene_mk8muunt]], [[io_scene_kcl]], [[yamlconv]]
 
}}
 
}}
 
</div>
 
</div>
  
==Overview==
+
== Overview ==
  
 
'''Trollolo Road''' is a boost track based on ''N64 Rainbow Road''. It was the second test of the Blender KCL collision
 
'''Trollolo Road''' is a boost track based on ''N64 Rainbow Road''. It was the second test of the Blender KCL collision
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With this and additionally to that, it offers the following changes:
 
With this and additionally to that, it offers the following changes:
* The solid road parts are boosters, except those around the start (to prevent you from boosting away at the countdown).
 
 
* The race takes place inside an uncollectable, giant item box which causes insane colors all around.
 
* The race takes place inside an uncollectable, giant item box which causes insane colors all around.
 +
* There are random and invisible fall-through, reset, boost and wet sections on the road.
 +
* A huge thwomp at the start squashes all players at the end of the countdown.
 +
* Several barrels or pylons try to warn you from them.
 +
* The cannon balls hopping on the street are more insane.
 
* Eduard Khil sings along.
 
* Eduard Khil sings along.
  
==Media==
+
== Media ==
{{youtube-box||d96KBPBfDEI|200cc}}
+
{{youtube-box||d96KBPBfDEI|Version 1.0 (200cc)}}
  
==Version History==
+
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
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| 2016-06-28
 
| 2016-06-28
 
| Release
 
| Release
 +
|-
 +
| 1.5
 +
| 2016-10-22
 +
| This version was recovered from file dump. The course is no longer a complete boost track. It adds a thwomp squashing all players right at the end of the start countdown, adds pylons and barrels to warn from fall-through roads or wet spots, and has more insane canon balls wobbling the road.
 
|}
 
|}
  
 
{{User-Ray Koopa-Link}}
 
{{User-Ray Koopa-Link}}
 
[[Category:Track/Edit]]
 
[[Category:Track/Edit]]

Revision as of 22:26, 21 October 2016

Trollolo Road
Author: Ray Koopa
Designer: Nintendo
Version: 1.5
Editors used: io_scene_mk8muunt, io_scene_kcl, yamlconv
Download: ray.syroot

Overview

Trollolo Road is a boost track based on N64 Rainbow Road. It was the second test of the Blender KCL collision exporter.

With this and additionally to that, it offers the following changes:

  • The race takes place inside an uncollectable, giant item box which causes insane colors all around.
  • There are random and invisible fall-through, reset, boost and wet sections on the road.
  • A huge thwomp at the start squashes all players at the end of the countdown.
  • Several barrels or pylons try to warn you from them.
  • The cannon balls hopping on the street are more insane.
  • Eduard Khil sings along.

Media

Version 1.0 (200cc)

Version History

Version Date of release Information
1.0 2016-06-28 Release
1.5 2016-10-22 This version was recovered from file dump. The course is no longer a complete boost track. It adds a thwomp squashing all players right at the end of the start countdown, adds pylons and barrels to warn from fall-through roads or wet spots, and has more insane canon balls wobbling the road.