Difference between revisions of "Trollolo Road (N64 Rainbow Road Edit)"

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(Updated to 1.5)
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|name=Trollolo Road
 
|name=Trollolo Road
 
|creator=[[User:Ray_Koopa|Ray Koopa]]
 
|creator=[[User:Ray_Koopa|Ray Koopa]]
|designer=Nintendo
+
|designer=[[Nintendo]]
 
|type=Rainbow Road
 
|type=Rainbow Road
|version=1.5
+
|version=v1.5
 
|date of released=2016-06-28
 
|date of released=2016-06-28
 
|download 1=http://ray.syroot.com/mk8/courses/trolloloroad.zip
 
|download 1=http://ray.syroot.com/mk8/courses/trolloloroad.zip
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== Overview ==
 
== Overview ==
 
 
'''Trollolo Road''' is a boost track based on ''N64 Rainbow Road''. It was the second test of the Blender KCL collision
 
'''Trollolo Road''' is a boost track based on ''N64 Rainbow Road''. It was the second test of the Blender KCL collision
 
exporter.
 
exporter.
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== Media ==
 
== Media ==
{{youtube-box||d96KBPBfDEI|Version 1.0 (200cc)}}
+
{{youtube-box||d96KBPBfDEI|v1.0 VS Race}}
  
 
== Version History ==
 
== Version History ==
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! align=left|Information
 
! align=left|Information
 
|-
 
|-
| 1.0
+
| v1.0
 
| 2016-06-28
 
| 2016-06-28
| Release
+
| First release
 
|-
 
|-
| 1.5
+
| v1.5
 
| 2016-10-22
 
| 2016-10-22
 
| This version was recovered from file dump. The course is no longer a complete boost track. It adds a thwomp squashing all players right at the end of the start countdown, adds pylons and barrels to warn from fall-through roads or wet spots, and has more insane canon balls wobbling the road.
 
| This version was recovered from file dump. The course is no longer a complete boost track. It adds a thwomp squashing all players right at the end of the start countdown, adds pylons and barrels to warn from fall-through roads or wet spots, and has more insane canon balls wobbling the road.

Revision as of 18:06, 25 May 2017

Trollolo Road
Author: Ray Koopa
Designer: Nintendo
Version: v1.5
Editors used: io_scene_mk8muunt, io_scene_kcl, yamlconv
Download: ray.syroot

Overview

Trollolo Road is a boost track based on N64 Rainbow Road. It was the second test of the Blender KCL collision exporter.

With this and additionally to that, it offers the following changes:

  • The race takes place inside an uncollectable, giant item box which causes insane colors all around.
  • There are random and invisible fall-through, reset, boost and wet sections on the road.
  • A huge thwomp at the start squashes all players at the end of the countdown.
  • Several barrels or pylons try to warn you from them.
  • The cannon balls hopping on the street are more insane.
  • Eduard Khil sings along.

Media

v1.0 VS Race

Version History

Version Date of release Information
v1.0 2016-06-28 First release
v1.5 2016-10-22 This version was recovered from file dump. The course is no longer a complete boost track. It adds a thwomp squashing all players right at the end of the start countdown, adds pylons and barrels to warn from fall-through roads or wet spots, and has more insane canon balls wobbling the road.