Object/TS_Shouji

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Overview

Wii U Switch
Name TS_Shouji
ID 1184
Resource Files
  • MapObj
    • TS_Shouji
      • TS_Shouji.bars
      • TS_Shouji.barslist
      • TS_Shouji.bfres
    • TS_Shouji_FX
      • TS_Shouji_FX.bfres
Used On
Game Status No Base Game

Object Settings & Description

Name
ID
Object Description
Setting 0 Setting 1 Setting 2 Setting 3
Setting 4 Setting 5 Setting 6 Setting 7
TS_Shouji
1184

Object Path Settings

param0 param1

ObjFlow

Switch version values shown by default, with Wii U differences shown as rollover notes.

AiReact 0
CalcCut false
Clip false
ClipRadius 1f
ColOffsetY 0f
ColShape 3
ColSize
X 48f
Y 72f
Z 9f
DemoCameraCheck false
Item
Index Item State
0 0
1 0
2 1
3 1
4 1
5 0
6 0
7 0
8 0
9 0
10 0
11 0
12 0
13 0
ItemObj
Index Object State
0 1
1 1
2 0
3 0
4 0
5 1
6 0
7 1
8 0
9 1
10 1
11 1
12 1
13 0
Object State Behaviors (Items)
Object State Behavior
0 Unknown
1 Unknown
Kart
Index Kart State
0 1
1 1
2 1
3 1
4 0
KartObj
Index Object State
0 1
1 1
2 1
3 1
4 0
Object State Behaviors (Karts)
Object State Behavior
0 Unknown
1 Unknown
LightSetting 0
Lod1 0.5f
Lod2 0.125f
Lod_NoDisp 0f
MgrId 1184
ModelDraw 2
ModelEffNo 15
MoveBeforeSync false
NotCreate false
Offset 10.5f
Origin 0
PackunEat true
PathType 0
PylonReact 0
ResName TS_Shouji
VR false