Object/StartGateMobnm

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Overview

Wii U Switch
Name StartGateMobnm
ID 8066
Resource Files
  • MapObj
    • StartGateMobnm
      • StartGateMobnm.bfres
Used On
Game Status No DLC

Object Settings & Description

Name
ID
Object Description
Setting 0 Setting 1 Setting 2 Setting 3
Setting 4 Setting 5 Setting 6 Setting 7
StartGateMobnm
8066

Object Path Settings

param0 param1

ObjFlow

Switch version values shown by default, with Wii U differences shown as rollover notes.

AiReact 0
CalcCut false
Clip true
ClipRadius 1f
ColOffsetY 0f
ColShape 3
ColSize
X 270f
Y 60f
Z 30f
DemoCameraCheck false
Item
Index Item State
0 0
1 0
2 0
3 0
4 0
5 0
6 0
7 0
8 0
9 0
10 0
11 0
12 0
13 0
ItemObj
Index Object State
0 0
1 0
2 0
3 0
4 0
5 0
6 0
7 0
8 0
9 0
10 0
11 0
12 0
13 0
Object State Behaviors (Items)
Object State Behavior
0 Unknown
Kart
Index Kart State
0 0
1 0
2 0
3 0
4 0
KartObj
Index Object State
0 0
1 0
2 0
3 0
4 0
Object State Behaviors (Karts)
Object State Behavior
0 Unknown
LightSetting 0
Lod1 0.25f
Lod2 0.125f
Lod_NoDisp 0f
MgrId 8066
ModelDraw 0
ModelEffNo -1
MoveBeforeSync true
NotCreate false
Offset 0f
Origin 0
PackunEat false
PathType 4
PylonReact 0
ResName StartGateMobnm
VR false