Page history
12 December 2018
10 November 2017
19 July 2017
18 July 2017
11 July 2017
2 July 2017
23 June 2017
→Tools
+30
And I thought I knew how wiki markup works
m+18
Updated the link again to point at the whole now more useful repo
m-93
Updated Link
-14
20 June 2017
19 June 2017
12 June 2017
9 June 2017
4 June 2017
2 June 2017
1 June 2017
→User Data: Don't bold padding or it feels important and wants to become POTUS
m-6
Add types or lengths to make both worlds happy
+362
29 May 2017
→Tools
-4
Fix user pointer (not user data index group), index groups can point to any structures (not only subfiles), uniquely use "length" for sizes, user data explained slightly more exact and add Byte type.
+149
27 May 2017
→Embedded File
m-3
→Sub Files
m+12
→Embedded File: Fix link
m-5
→Embedded File: Link to FSHA Shader Archive Data article
+38
no edit summary
-5
→User Data: Move Template:NW4F_User_Data contents here to eliminate it (create linkage as with index groups).
+1,315
26 May 2017
no edit summary
mAdd BFRES acronym meaning
+46
→Header (FRES): Header size should not only be 0x10 in MK8, also in other games using BFRES
m-26
Document remaining unknown header fields (not sure if User data template is useful here as never used in main file in MK8).
+135
23 May 2017
→Sub Files: Make all subfile type names links (here's a clue: make all the red blue - if you know about it :P)
m+12
Link to binary templates (shameless self-promotion?), you might find them useful. Adding FSKA format doc as found in the templates soon.
+247