Object/TS_PylonG

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Overview

Wii U Switch
Name TS_PylonG
ID 1180
Resource Files
  • MapObj
    • Pylon
      • Pylon.barslist
      • Pylon.bfres
      • PylonR.bars
Used On
Game Status No Base Game

Object Settings & Description

Name
ID
Object Description
Setting 0 Setting 1 Setting 2 Setting 3
Setting 4 Setting 5 Setting 6 Setting 7
TS_PylonG
1180

Object Path Settings

param0 param1

ObjFlow

Switch version values shown by default, with Wii U differences shown as rollover notes.

AiReact 0
CalcCut false
Clip false
ClipRadius 1f
ColOffsetY 0f
ColShape 7
ColSize
X 10f
Y 21f
Z 0f
DemoCameraCheck false
Item
Index Item State
0 0
1 0
2 1
3 1
4 1
5 0
6 0
7 0
8 0
9 0
10 0
11 0
12 0
13 0
ItemObj
Index Object State
0 1
1 1
2 0
3 0
4 0
5 1
6 0
7 1
8 0
9 1
10 1
11 1
12 1
13 0
Object State Behaviors (Items)
Object State Behavior
0 Unknown
1 Unknown
Kart
Index Kart State
0 1
1 1
2 1
3 1
4 0
KartObj
Index Object State
0 1
1 1
2 1
3 1
4 0
Object State Behaviors (Karts)
Object State Behavior
0 Unknown
1 Unknown
LightSetting 0
Lod1 0.08f
Lod2 0.125f
Lod_NoDisp 0f
MgrId 1024
ModelDraw 2
ModelEffNo -1
MoveBeforeSync false
NotCreate false
Offset 10.5f
Origin 1
PackunEat true
PathType 0
PylonReact 0
ResName Pylon
VR false