Object/N64RTrain

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Overview

Wii U Switch
Name N64RTrain
ID 3021
Resource Files
  • mapobj
    • N64RTrain
      • N64RTrain.bfres
      • SNDG_N64RTrain.bars
  • MapObj
    • N64RTrain
      • N64RTrain.barslist
      • N64RTrain.bfres
      • NrTrain.bars
Used On
Game Status Base Game Base Game

Object Settings & Description

Name
ID
Object Description
Setting 0 Setting 1 Setting 2 Setting 3
Setting 4 Setting 5 Setting 6 Setting 7
N64RTrain
3021

Object Path Settings

param0 param1

ObjFlow

Switch version values shown by default, with Wii U differences shown as rollover notes.

AiReact 0
CalcCut false
Clip false
ClipRadius 1f
ColOffsetY 0f
ColShape 3
ColSize
X 65f
Y 125f
Z 170f
DemoCameraCheck true
Item
Index Item State
0 1
1 2
2 1
3 1
4 1
5 0
6 0
7 1
8 0
9 1
10 2
11 1
12 0
13 0
ItemObj
Index Object State
0 0
1 0
2 0
3 0
4 0
5 0
6 0
7 0
8 0
9 0
10 0
11 0
12 0
13 0
Object State Behaviors (Items)
Object State Behavior
0 Unknown
Kart
Index Kart State
0 2
1 2
2 2
3 2
4 2
KartObj
Index Object State
0 0
1 0
2 0
3 0
4 0
Object State Behaviors (Karts)
Object State Behavior
0 Unknown
LightSetting 0
Lod1 0.25f
Lod2 0.125f
Lod_NoDisp 0f
MgrId 3021
ModelDraw 0
ModelEffNo -1
MoveBeforeSync false
NotCreate false
Offset 0f
Origin 0
PackunEat false
PathType 1
PylonReact 0
ResName N64RTrain
VR false