Object/DL_Rupee

From MK8
Jump to navigation Jump to search

Overview

Wii U Switch
Name DL_Rupee
ID 1146
Resource Files
  • mapobj
    • DL_Rupee
      • DL_Rupee.bfres
      • SNDG_KTOBJ_DL_Rupee.bars
  • MapObj
    • DL_Rupee
      • DL_Rupee.bfres
      • MapObjKart_DL_Rupee.bars
      • MapObjKart_DL_Rupee.barslist
Used On
Game Status DLC Base Game

Object Settings & Description

Name
ID
Object Description
Setting 0 Setting 1 Setting 2 Setting 3
Setting 4 Setting 5 Setting 6 Setting 7
DL_Rupee
1146

Object Path Settings

param0 param1

ObjFlow

Switch version values shown by default, with Wii U differences shown as rollover notes.

AiReact 0
CalcCut false
Clip true
ClipRadius 1f
ColOffsetY 0f
ColShape 1
ColSize
X 12f
Y 0f
Z 0f
DemoCameraCheck false
Item
Index Item State
0 0
1 0
2 0
3 0
4 0
5 0
6 0
7 0
8 0
9 0
10 0
11 0
12 0
13 0
ItemObj
Index Object State
0 0
1 0
2 0
3 0
4 0
5 0
6 0
7 0
8 0
9 0
10 1
11 0
12 0
13 0
Object State Behaviors (Items)
Object State Behavior
0 Unknown
1 Unknown
Kart
Index Kart State
0 19
1 19
2 19
3 0
4 19
KartObj
Index Object State
0 1
1 1
2 1
3 1
4 1
Object State Behaviors (Karts)
Object State Behavior
1 Unknown
LightSetting 0
Lod1 0.013f
Lod2 0.01f
Lod_NoDisp 0f
MgrId 1146
ModelDraw 2
ModelEffNo -1
MoveBeforeSync true
NotCreate false
Offset 15f
Origin 0
PackunEat true
PathType 0
PylonReact 0
ResName DL_Rupee
VR false