Object/DL_AnimalBalloon

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Overview

Wii U Switch
Name DL_AnimalBalloon
ID 4089
Resource Files
  • mapobj
    • DL_AnimalBalloon
      • DL_AnimalBalloon.bfres
      • SNDG_DL_AnimalBalloon.bars
  • MapObj
    • DL_AnimalBalloon
      • DL_AnimalBalloon.bfres
      • MapObjKart_DL_AnimalBalloon.bars
      • MapObjKart_DL_AnimalBalloon.barslist
Used On
Game Status DLC Base Game

Object Settings & Description

Name
ID
Object Description
Setting 0 Setting 1 Setting 2 Setting 3
Setting 4 Setting 5 Setting 6 Setting 7
DL_AnimalBalloon
4089

Object Path Settings

param0 param1

ObjFlow

Switch version values shown by default, with Wii U differences shown as rollover notes.

AiReact 2
CalcCut false
Clip true
ClipRadius 1f
ColOffsetY -21.5f
ColShape 2
ColSize
X 18f
Y 78f
Z 0f
DemoCameraCheck false
Item
Index Item State
0 0
1 0
2 0
3 0
4 0
5 0
6 0
7 0
8 0
9 0
10 0
11 0
12 0
13 0
ItemObj
Index Object State
0 0
1 0
2 0
3 0
4 0
5 0
6 0
7 0
8 0
9 0
10 0
11 0
12 0
13 0
Object State Behaviors (Items)
Object State Behavior
0 Unknown
Kart
Index Kart State
0 1
1 1
2 1
3 1
4 1
KartObj
Index Object State
0 1
1 1
2 1
3 1
4 1
Object State Behaviors (Karts)
Object State Behavior
1 Unknown
LightSetting 0
Lod1 0.2498f
Lod2 0.1249f
Lod_NoDisp 0f
MgrId 4089
ModelDraw 0
ModelEffNo -1
MoveBeforeSync false
NotCreate false
Offset 0f
Origin 1
PackunEat true
PathType 0
PylonReact 0
ResName DL_AnimalBalloon
VR false