Object/Cow

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Overview

Wii U Switch
Name Cow
ID 1041
Resource Files
  • mapobj
    • Cow
      • Cow.bfres
      • SNDG_Cow.bars
  • MapObj
    • Cow
      • Cow.bars
      • Cow.barslist
      • Cow.bfres
      • MapObjKart_Cow.bars
      • MapObjKart_Cow.barslist
      • StarHit_own.bars
Used On
Game Status Base Game Base Game

Object Settings & Description

Name
ID
Object Description
Setting 0 Setting 1 Setting 2 Setting 3
Setting 4 Setting 5 Setting 6 Setting 7
Cow
1041

Object Path Settings

param0 param1

ObjFlow

Switch version values shown by default, with Wii U differences shown as rollover notes.

AiReact 1
CalcCut false
Clip true
ClipRadius 1f
ColOffsetY 0f
ColShape 3
ColSize
X 18f
Y 24f
Z 38f
DemoCameraCheck true
Item
Index Item State
0 2
1 2
2 1
3 1
4 1
5 0
6 0
7 2
8 0
9 2
10 0
11 0
12 0
13 0
ItemObj
Index Object State
0 1
1 1
2 0
3 0
4 0
5 1
6 0
7 1
8 0
9 1
10 1
11 1
12 1
13 0
Object State Behaviors (Items)
Object State Behavior
0 Unknown
1 Unknown
Kart
Index Kart State
0 4
1 4
2 1
3 1
4 0
KartObj
Index Object State
0 0
1 0
2 1
3 1
4 0
Object State Behaviors (Karts)
Object State Behavior
0 Unknown
1 Unknown
LightSetting 0
Lod1 0.1493f
Lod2 0.1244f
Lod_NoDisp 0f
MgrId 1041
ModelDraw 0
ModelEffNo -1
MoveBeforeSync false
NotCreate false
Offset 0f
Origin 0
PackunEat true
PathType 1
PylonReact 0
ResName Cow
VR false