Difference between revisions of "Wii Dry Dry Ruins (Scutlet & Samlegamer )"

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{{about|Scutlet's port||Wii Dry Dry Ruins}}
  
[[Category:Delete]] <!-- To test your competence, delete this complete line (Category:Delete). -->
 
 
<!-- Below is the info box for your track. Remember to read and delete comments such as these as you progress through the page. -->
 
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}} <!-- this automatically takes the page's name and makes it the title of the info box. -->
 
|name= {{PAGENAME}} <!-- this automatically takes the page's name and makes it the title of the info box. -->
|creator= <!-- Track Maker's name -->
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|console= Wii U
|designer= <!-- the person or group who originated the idea or layout for the level -->
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|creator= Scutlet
|type= <!-- Custom, Remake, or Ported and/or Style or Environment -->
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|designer= [[Nintendo]]
|version= <!-- v1.0, Beta, etc. -->
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|type= Remake/Port
|date of release= 2013-12-31 <!-- List the date of the LATEST version of the track. Use YYYY-MM-DD format. -->
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|version= v1.0
|editors used= <!-- programs like SketchUp, Blender, Photoshop, etc. -->
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|date of release= 2022-05-08
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|editors used= Blender 2.79, Blender 3.1, GIMP 2.10, [[Switch Toolbox]], [[Track Studio]], MK8 XML Path Exporter (Blender 2.79 Plugin), Ray Koopa's byaml Plugin (Blender 2.79 Plugin)
 
|difficulty= <!-- x/10 -->
 
|difficulty= <!-- x/10 -->
|download= <!-- Paste the full URL for the download link or leave it empty if you don't have one. -->
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|download= https://gamebanana.com/mods/376338
 
}}
 
}}
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== Overview ==
 
== Overview ==
<!-- Describe the track here. Use the SHOW PREVIEW button as you edit the page, SAVE only when you're sure the page is correct. -->
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This is an enhanced port by Scutlet. The temple area was turned into an anti-gravity section ending in a glider ramp. The layout of the outside area was left unmodified.
<!-- WARNING: It is against wiki rules to edit any page more than 2 times in a 15 minute period. -->
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Some parts of [[GCN Dry Dry Desert]]'s model in MK8, like the cacti, statues, sphinx body, and wooden arrows, replace their original Wii-variants. Likewise, a large part of the textures originate from this same track.
  
 
== Media ==
 
== Media ==
<!-- Pictures and videos go here. You may upload an image of the track. Use JPG format, and keep it under 200kb in size. Make sure to give the image a long, descriptive name, otherwise a moderator will delete it.
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{{youtube-box||https://youtu.be/NsPpIYjIrXo|v1.0 VS Race}}
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{{youtube-box||https://youtu.be/DEJU4Poq2Jg|v1.0 "Staff" Ghost}}
  
For a single image, use this format:
 
[[File:MyCustomTrackImage|400px|thumb|left|Description]]
 
400px is the same width as a youtube video. Do not make it larger.
 
  
Use the following format for multiple images:
 
 
<gallery>
 
<gallery>
File:MyCustomTrackImage|Description
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File:scutlet_wii-dry-dry-ruins_v1-0_oasis.jpg|Oasis bridge and Yoshi Sphinx
File:MyCustomTrackImage2
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File:scutlet_wii-dry-dry-ruins_v1-0_pre-temple.jpg|Pillars and statues before the temple area.
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File:scutlet_wii-dry-dry-ruins_v1-0_sand-geyser.jpg|Anti-gravity area with a sand geyser in the temple.
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File:Scutlet_wii-dry-dry-ruins_v1-0_glider.jpg|Glider at the end of the temple area.
 
</gallery>  
 
</gallery>  
 
Here's the video format:
 
{{youtube-box||youtube_id|Title}}
 
The Title should be the version number (Beta 1, v1.0, etc.)  Don't add the name of the person who uploaded the video.  Do not put more than 3 videos on this page. -->
 
  
 
== Version History ==
 
== Version History ==
<!-- Add info about changes to the level here.
 
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|-
 
| v1.0
 
| v1.0
| 2012-04-27
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| 2022-05-08
| Some info about an old version.  You could add a DL link to the old one here.
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| Initial release.
|-
 
| v1.1
 
| 2012-12-25
 
| Some info about the current or upcoming version.
 
 
|}
 
|}
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== Custom Track Distributions ==
 
== Custom Track Distributions ==
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[[Category:Track/Custom]]
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[[Category:Mario Kart Wii]]
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[[Category:Track/Retro]]

Revision as of 09:49, 23 May 2022

This article is about Scutlet's port. For other versions, see Wii Dry Dry Ruins.
Wii Dry Dry Ruins (Scutlet & Samlegamer )
Console: Wii U
Author: Scutlet
Designer: Nintendo
Version: v1.0
Date of latest version: 2022-05-08
Editors used: Blender 2.79, Blender 3.1, GIMP 2.10, Switch Toolbox, Track Studio, MK8 XML Path Exporter (Blender 2.79 Plugin), Ray Koopa's byaml Plugin (Blender 2.79 Plugin)
Download: GameBanana

Overview

This is an enhanced port by Scutlet. The temple area was turned into an anti-gravity section ending in a glider ramp. The layout of the outside area was left unmodified.

Some parts of GCN Dry Dry Desert's model in MK8, like the cacti, statues, sphinx body, and wooden arrows, replace their original Wii-variants. Likewise, a large part of the textures originate from this same track.

Media

v1.0 VS Race
v1.0 "Staff" Ghost


Version History

Version Release date Information
v1.0 2022-05-08 Initial release.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)