Trollolo Road (N64 Rainbow Road Edit)

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Revision as of 22:26, 21 October 2016 by Ray Koopa (talk | contribs) (Updated to 1.5)
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Trollolo Road
Author: Ray Koopa
Designer: Nintendo
Version: 1.5
Editors used: io_scene_mk8muunt, io_scene_kcl, yamlconv
Download: ray.syroot

Overview

Trollolo Road is a boost track based on N64 Rainbow Road. It was the second test of the Blender KCL collision exporter.

With this and additionally to that, it offers the following changes:

  • The race takes place inside an uncollectable, giant item box which causes insane colors all around.
  • There are random and invisible fall-through, reset, boost and wet sections on the road.
  • A huge thwomp at the start squashes all players at the end of the countdown.
  • Several barrels or pylons try to warn you from them.
  • The cannon balls hopping on the street are more insane.
  • Eduard Khil sings along.

Media

Version 1.0 (200cc)

Version History

Version Date of release Information
1.0 2016-06-28 Release
1.5 2016-10-22 This version was recovered from file dump. The course is no longer a complete boost track. It adds a thwomp squashing all players right at the end of the start countdown, adds pylons and barrels to warn from fall-through roads or wet spots, and has more insane canon balls wobbling the road.