Difference between revisions of "Talk:List of File Formats"

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== FFRA ==
 
It'd be ''really'' nice if someone could look into FFRA. This is the time that work on an alternate Nintendo Network starts, and the account server (also the Switch accountS server) renders Miis. It uses the same routine and everything that Miitomo does which is also similar to Wii U's. This is the only page that has even acknowledged that the file type has existed, but it's used in both Miitomo and Wii U related routines to render Miis. My point is that since Mii textures and models are stored in FFRA files, it should really be cracked, the routine to decompress it is in libcocos2dcpp.so in Miitomo. Thanks.    [[User:Arian K.|Arian K.]] ([[User talk:Arian K.|talk]]) 22:13, 28 May 2017 (UTC)
 

Latest revision as of 02:16, 3 August 2020