Difference between revisions of "Sandbox"

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{{Misc-Info-Test
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{{Dual-Misc-Info-Test
 
|name= {{Extract-Title|{{PAGENAME}}}}
 
|name= {{Extract-Title|{{PAGENAME}}}}
|console= Wii U
+
|console= Switch
|creator= User X
+
|author= Jack
|designer= [[Nintendo]]
 
 
|version= v1.0
 
|version= v1.0
 
|date of release= 2018-04-29
 
|date of release= 2018-04-29
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|download 1= http://avsys.xyz/upload/files/DS%20Rainbow%20Road%20v1.1%20by%20Wexos%20%26%20Atlas.zip
 
|download 1= http://avsys.xyz/upload/files/DS%20Rainbow%20Road%20v1.1%20by%20Wexos%20%26%20Atlas.zip
 
|download 2= http://files.gamebanana.com/skins/spongebobmk8.zip
 
|download 2= http://files.gamebanana.com/skins/spongebobmk8.zip
|console2= Switch
+
|console2= Wii U
|creator2= Ba
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|creator2= Madeline
|designer2= [[Nintendo]]
+
|version2= RC3
|version2= RC2
+
|date of release2= 2019-06-23
|date of release2= 2019-05-06
 
 
|editors used2= [[Blender]]
 
|editors used2= [[Blender]]
 
|download2 1= http://files.gamebanana.com/skins/spongebobmk8.zip
 
|download2 1= http://files.gamebanana.com/skins/spongebobmk8.zip
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}}
 
}}
  
 +
{{Misc-Info-Test
 +
|name= {{Extract-Title|{{PAGENAME}}}}
 +
|console= Switch
 +
|creator= Madeline
 +
|designer= [[Nintendo]]
 +
|version= v1.0
 +
|date of release= 2018-04-29
 +
|editors used= [[3ds Max]], [[BrawlCrate]], [[SketchUp]]
 +
|download 1= http://files.gamebanana.com/skins/spongebobmk8.zip
 +
|download 2= http://files.gamebanana.com/skins/spongebobmk8.zip
 +
}}
 +
 +
{| class="wikitable"
 +
! {{SUBPAGENAME}}
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! Wii U
 +
! Switch
 +
|-
 +
| ID: || align=center colspan=2| [Number] (Split if ID is different)
 +
|-
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| Required Files: ||
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{{List
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|1
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|2
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|3
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|4
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|5
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|6
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|7
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|8
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|9
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|10
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}}
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||
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{{List
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|1
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|2
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|3
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|4
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|5
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|6
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|7
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|8
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|9
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|10
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}}
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|-
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| Used In: || colspan=2|
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{{List
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|1
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|2
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|3
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|4
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|5
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|6
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|7
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|8
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|9
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|10
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}}
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|-
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| Added: || {{no|Not available}} || {{yes|DLC Wave 1}}
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|}
 +
 +
{{Language-Info|Alt=Dirtbox
 +
|cn-Tx={{no|—}} ||cn-Tx-alt={{no|—}}
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|cn-S={{no|—}} ||cn-S-alt={{no|—}}
 +
|nl=Zandbak ||nl-alt=Modderbak
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|fr-P={{no|—}}||fr-P-alt={{no|—}}
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|fr-N={{no|—}}||fr-N-alt={{maybe|Baguette}}
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|de={{no|—}}||de-alt={{no|—}}
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|it={{yes|Pasta}} ||it-alt={{no|—}}
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|jp={{no|—}}||jp-alt={{no|—}}
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|kr={{no|—}}||kr-alt={{no|—}}
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|pt={{no|—}}||pt-alt={{no|—}}
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|ru={{no|—}}||ru-alt={{no|—}}
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|es-P={{no|—}}||es-P-alt={{no|—}}
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|es-N={{no|—}}||es-N-alt={{no|—}}
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}}
  
 
__NEWSECTIONLINK__
 
__NEWSECTIONLINK__
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| 0x58 || vector || ?
 
| 0x58 || vector || ?
 
|}
 
|}
 
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<tabber>
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|-|First Tab Title=
 +
First tab content goes here.
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|-|Second Tab Title=
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Second tab content goes here.
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|-|Third Tab Title=
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Third tab content goes here.
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</tabber>
 
== Section 2 ==
 
== Section 2 ==
 
Each entry is a 0x? byte structure as follows.
 
Each entry is a 0x? byte structure as follows.

Latest revision as of 14:40, 12 June 2022

Sandbox
Console: Switch Wii U
Author: Jack Madeline
Version: v1.0 RC3
Date of latest version: 2018-04-29 2019-06-23
Editors used: 3ds Max, BrawlCrate, SketchUp Blender
Download:
Sandbox
Console: Switch
Author: Madeline
Designer: Nintendo
Version: v1.0
Date of latest version: 2018-04-29
Editors used: 3ds Max, BrawlCrate, SketchUp
Download:
Sandbox Wii U Switch
ID: [Number] (Split if ID is different)
Required Files:
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
Used In:
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
Added: Not available DLC Wave 1

For Mario Kart tracks featured in games released after Mario Kart 8 and Mario Kart 8 Deluxe, alternate names are used to avoid potential copyright issues for custom track distributions.
Original Name translations are based on Sandbox. Alternative Name translations are based on Dirtbox.

Language Original Name Alternative Name
Chinese (Traditional):
Chinese (Simplified):
Dutch: Zandbak Modderbak
French (PAL):
French (NTSC): Baguette
German:
Italian: Pasta
Japanese:
Korean:
Portuguese (PAL):
Portuguese (NTSC):
Russian:
Spanish (PAL):
Spanish (NTSC):


Interwiki tests

mariowiki:Mario Kart 8

Template:Custom_Track_Lists List of Edited Tracks

LODI (File Format)

Header

The LODI file format starts with a 0x74 byte header structure.

Offset Size Description
0x00 4 "LODI" File identifier, ASCII string.
0x04 4 Always 0x3EF.
0x08 4 ?
0x10 4 Start of the file, always 0x00.
0x14 4 End of the file.
0x18 4 Section offset
0x1C 4 ?
0x20 4 Section offset
0x24 4 ?
0x28 4 Section offset
0x2C 4 ?
0x30 4 Section 1 offset, always 0xC00.
0x34 4 ?
0x38 4 Section 2 offset.
0x3C 4 ?
0x40 4 BRRES / Textures section offset.
0x44 4 ?
0x48 4 Section 3 offset.
0x4C 4 ?
0x60 4 ?
0x64 4 File ID?
0x68 4 Same as 0x64.
0x70 4 Same as 0x64.

Section 1

Each entry is a 0x90 byte structure as follows.

Offset Type Description
0x0C float ?
0x48 vector ?
0x58 vector ?

First tab content goes here.

Second tab content goes here.
Third tab content goes here.

Section 2

Each entry is a 0x? byte structure as follows.

Offset Type Description
0x00 ? ?

Section 3

Each entry is a 0x? byte structure as follows.

Offset Type Description
0x00 ? ?

YouTube player outside Textbox

{{#widget:YouTube|id=QHOf3R9kHys|width=426|height=240}}