Difference between revisions of "Sandbox"
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− | {{Misc-Info-Test | + | {{Dual-Misc-Info-Test |
|name= {{Extract-Title|{{PAGENAME}}}} | |name= {{Extract-Title|{{PAGENAME}}}} | ||
|console= Wii U | |console= Wii U | ||
− | | | + | |author= Jack |
− | |||
|version= v1.0 | |version= v1.0 | ||
|date of release= 2018-04-29 | |date of release= 2018-04-29 | ||
Line 10: | Line 9: | ||
|download 2= http://files.gamebanana.com/skins/spongebobmk8.zip | |download 2= http://files.gamebanana.com/skins/spongebobmk8.zip | ||
|console2= Switch | |console2= Switch | ||
− | |creator2= | + | |creator2= Madeline |
− | |||
|version2= RC3 | |version2= RC3 | ||
|date of release2= 2019-06-23 | |date of release2= 2019-06-23 | ||
Line 23: | Line 21: | ||
|console= Wii U | |console= Wii U | ||
|creator= Madeline | |creator= Madeline | ||
+ | |designer= [[Nintendo]] | ||
|version= v1.0 | |version= v1.0 | ||
|date of release= 2018-04-29 | |date of release= 2018-04-29 | ||
|editors used= [[3ds Max]], [[BrawlCrate]], [[SketchUp]] | |editors used= [[3ds Max]], [[BrawlCrate]], [[SketchUp]] | ||
− | |download= http://files.gamebanana.com/skins/spongebobmk8.zip | + | |download 1= http://files.gamebanana.com/skins/spongebobmk8.zip |
− | | | + | |download 2= http://files.gamebanana.com/skins/spongebobmk8.zip |
}} | }} | ||
Revision as of 09:50, 9 May 2022
Console: | Wii U | Switch |
---|---|---|
Author: | Jack | Madeline |
Version: | v1.0 | RC3 |
Date of latest version: | 2018-04-29 | 2019-06-23 |
Editors used: | 3ds Max, BrawlCrate, SketchUp | Blender |
Download: |
Console: | Wii U |
---|---|
Author: | Madeline |
Designer: | Nintendo |
Version: | v1.0 |
Date of latest version: | 2018-04-29 |
Editors used: | 3ds Max, BrawlCrate, SketchUp |
Download: |
Interwiki tests
Template:Custom_Track_Lists List of Edited Tracks
LODI (File Format)
Header
The LODI file format starts with a 0x74 byte header structure.
Offset | Size | Description |
---|---|---|
0x00 | 4 | "LODI" File identifier, ASCII string. |
0x04 | 4 | Always 0x3EF. |
0x08 | 4 | ? |
0x10 | 4 | Start of the file, always 0x00. |
0x14 | 4 | End of the file. |
0x18 | 4 | Section offset |
0x1C | 4 | ? |
0x20 | 4 | Section offset |
0x24 | 4 | ? |
0x28 | 4 | Section offset |
0x2C | 4 | ? |
0x30 | 4 | Section 1 offset, always 0xC00. |
0x34 | 4 | ? |
0x38 | 4 | Section 2 offset. |
0x3C | 4 | ? |
0x40 | 4 | BRRES / Textures section offset. |
0x44 | 4 | ? |
0x48 | 4 | Section 3 offset. |
0x4C | 4 | ? |
0x60 | 4 | ? |
0x64 | 4 | File ID? |
0x68 | 4 | Same as 0x64. |
0x70 | 4 | Same as 0x64. |
Section 1
Each entry is a 0x90 byte structure as follows.
Offset | Type | Description |
---|---|---|
0x0C | float | ? |
0x48 | vector | ? |
0x58 | vector | ? |
Section 2
Each entry is a 0x? byte structure as follows.
Offset | Type | Description |
---|---|---|
0x00 | ? | ? |
Section 3
Each entry is a 0x? byte structure as follows.
Offset | Type | Description |
---|---|---|
0x00 | ? | ? |
YouTube player outside Textbox
{{#widget:YouTube|id=QHOf3R9kHys|width=426|height=240}}