Difference between revisions of "Sandbox"

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Line 2: Line 2:
 
|name= {{Extract-Title|{{PAGENAME}}}}
 
|name= {{Extract-Title|{{PAGENAME}}}}
 
|console= Wii U
 
|console= Wii U
|creator= User X
+
|creator= Jack
 
|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
 
|version= v1.0
 
|version= v1.0
Line 22: Line 22:
 
|name= {{Extract-Title|{{PAGENAME}}}}
 
|name= {{Extract-Title|{{PAGENAME}}}}
 
|console= Wii U
 
|console= Wii U
|creator= User X
+
|creator= Madeline
|designer= [[Nintendo]]
 
 
|version= v1.0
 
|version= v1.0
 
|date of release= 2018-04-29
 
|date of release= 2018-04-29

Revision as of 09:06, 4 May 2022

Sandbox
Console: Wii U
Author: Jack
Designer: Nintendo
Version: v1.0
Date of latest version: 2018-04-29
Editors used: 3ds Max, BrawlCrate, SketchUp
Download:
Sandbox
Console: Wii U
Author: Madeline
Version: v1.0
Date of latest version: 2018-04-29
Editors used: 3ds Max, BrawlCrate, SketchUp
Download:


Interwiki tests

mariowiki:Mario Kart 8

Template:Custom_Track_Lists List of Edited Tracks

LODI (File Format)

Header

The LODI file format starts with a 0x74 byte header structure.

Offset Size Description
0x00 4 "LODI" File identifier, ASCII string.
0x04 4 Always 0x3EF.
0x08 4 ?
0x10 4 Start of the file, always 0x00.
0x14 4 End of the file.
0x18 4 Section offset
0x1C 4 ?
0x20 4 Section offset
0x24 4 ?
0x28 4 Section offset
0x2C 4 ?
0x30 4 Section 1 offset, always 0xC00.
0x34 4 ?
0x38 4 Section 2 offset.
0x3C 4 ?
0x40 4 BRRES / Textures section offset.
0x44 4 ?
0x48 4 Section 3 offset.
0x4C 4 ?
0x60 4 ?
0x64 4 File ID?
0x68 4 Same as 0x64.
0x70 4 Same as 0x64.

Section 1

Each entry is a 0x90 byte structure as follows.

Offset Type Description
0x0C float ?
0x48 vector ?
0x58 vector ?

Section 2

Each entry is a 0x? byte structure as follows.

Offset Type Description
0x00 ? ?

Section 3

Each entry is a 0x? byte structure as follows.

Offset Type Description
0x00 ? ?

YouTube player outside Textbox

{{#widget:YouTube|id=QHOf3R9kHys|width=426|height=240}}