Object/TS_HelicopterBS

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Overview

Wii U Switch
Name TS_HelicopterBS
ID 1190
Resource Files
  • MapObj
    • Helicopter
      • Helicopter.bars
      • Helicopter.barslist
      • Helicopter.bfres
      • MapObjKart_Helicopter.bars
      • MapObjKart_Helicopter.barslist
Used On
Game Status No Base Game

Object Settings & Description

Name
ID
Object Description
Setting 0 Setting 1 Setting 2 Setting 3
Setting 4 Setting 5 Setting 6 Setting 7
TS_HelicopterBS
1190

Object Path Settings

param0 param1

ObjFlow

Switch version values shown by default, with Wii U differences shown as rollover notes.

AiReact 0
CalcCut false
Clip false
ClipRadius 1f
ColOffsetY -10f
ColShape 11
ColSize
X 33f
Y 60f
Z 0f
DemoCameraCheck true
Item
Index Item State
0 1
1 2
2 1
3 1
4 1
5 0
6 0
7 1
8 0
9 1
10 2
11 1
12 0
13 0
ItemObj
Index Object State
0 0
1 0
2 0
3 0
4 0
5 0
6 0
7 0
8 0
9 0
10 0
11 0
12 0
13 0
Object State Behaviors (Items)
Object State Behavior
0 Unknown
Kart
Index Kart State
0 3
1 3
2 3
3 3
4 0
KartObj
Index Object State
0 0
1 0
2 0
3 0
4 0
Object State Behaviors (Karts)
Object State Behavior
0 Unknown
LightSetting 0
Lod1 0.13f
Lod2 0.125f
Lod_NoDisp 0f
MgrId 1190
ModelDraw 0
ModelEffNo -1
MoveBeforeSync true
NotCreate false
Offset 0f
Origin 1
PackunEat false
PathType 1
PylonReact 0
ResName Helicopter
VR false