Difference between revisions of "Filesystem"

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This article describes the '''filesystem''' of [[Mario Kart 8]] ([[PAL]] release).
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This article describes the '''filesystem''' of [[Mario Kart 8]] ([[PAL]] release)
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The [[Wii U]] uses an architecture similar to the [http://en.wikipedia.org/wiki/Unix_filesystem Unix filesystem], in that there is a root directory '''/''' and all devices are mounted to subdirectories of this root. While an application is running '''[[Filesystem/content|/vol/content]]''' points to the main read-only data directory of that application. The contents of the [[Mario Kart 8]] game disk or download data are mounted to this directory. The data contains all the courses, music, and many other files used by the game.
 
The [[Wii U]] uses an architecture similar to the [http://en.wikipedia.org/wiki/Unix_filesystem Unix filesystem], in that there is a root directory '''/''' and all devices are mounted to subdirectories of this root. While an application is running '''[[Filesystem/content|/vol/content]]''' points to the main read-only data directory of that application. The contents of the [[Mario Kart 8]] game disk or download data are mounted to this directory. The data contains all the courses, music, and many other files used by the game.
Both DLC Packs 1 & 2 are Stored on the [[Wii U]] File System and are mounted to '''[[Filesystem/aoc0005000c1010ec00 |/vol/aoc0005000c1010ec00]]''' However, the Contents of this directory only store Course, Texture, & Model data. It Does Not store any music Nor 200CC update data.
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Both DLC Packs 1 & 2 are stored on the console's file system and are mounted to '''[[Filesystem/aoc0005000c1010ec00 |/vol/aoc0005000c1010ec00]]'''. However, the contents of this directory only store course, texture, & model data. It does not store music nor any data from the 200cc update.
  
 
[[Category: Filesystem|!]]
 
[[Category: Filesystem|!]]

Revision as of 23:29, 17 July 2016

This article describes the filesystem of Mario Kart 8 (PAL release)


The Wii U uses an architecture similar to the Unix filesystem, in that there is a root directory / and all devices are mounted to subdirectories of this root. While an application is running /vol/content points to the main read-only data directory of that application. The contents of the Mario Kart 8 game disk or download data are mounted to this directory. The data contains all the courses, music, and many other files used by the game. Both DLC Packs 1 & 2 are stored on the console's file system and are mounted to /vol/aoc0005000c1010ec00. However, the contents of this directory only store course, texture, & model data. It does not store music nor any data from the 200cc update.