User:Ray Koopa

From MK8
(Redirected from Ray Koopa)
Jump to: navigation, search

Welcome to my boring profile.

Tools

With the existing documentation of file formats here and some own research, I try to create more or less useful MK8 tools (mostly .NET libraries or Blender add-ons), and extend or correct the documentation on this wiki whenever I find something to do.

Nintendo / Wii U specific

  • CafiineServer: Wii U Cafiine Server with support for encrypted game packs and other additional functionality.
  • io_scene_bfres: Blender add-on for importing Nintendo BFRES models.
  • NintenTools.Bfres: .NET library for loading the Nintendo BFRES graphics archive format.
  • NintenTools.Byaml: .NET library for loading, saving, and serializing data in the Nintendo BYAML format.

Mario Kart 8 specific

  • io_scene_kcl: Blender add-on for importing and editing Nintendo KCL collision models.
  • io_scene_mk8muunt: Blender add-on for visually editing Mario Kart 8 course info files.
  • Item Editor: Visual editor for modifying the item probability tables.
  • NintenTools.MarioKart8: .NET library and tools for loading and modifying Mario Kart 8 (Deluxe) file formats.
  • Performance Editor: Visual editor for modifying driver, kart and parts points and the resulting engine physics.

Mods

Testing my tools, I also released the following modified game contents:

Other Links