Canyon Run
Console:
|
Wii U
|
Creator:
|
JimmyKaz
|
Designer:
|
GredMega224
|
Version:
|
v4.0
|
Date of latest version:
|
2018-06-07
|
Editors used:
|
Blender, SketchUp, Wexos's Toolbox, yamlconv
|
Download:
|
GameBanana
|
Overview
Canyon Run is a Mario Kart Wii custom track created by GredMega224.[1] It was ported to Mario Kart 8 by JimmyKaz. Lloyd Nabbit assisted with the BYAML. In this version, players may sometimes fall off the track if they do not build up enough speed while going over jumps, so it is best to go through all the boosts on the spaced-out rocks.
Media
A preview of the track in-game
A preview of the track in-game
A preview of the track in-game
Version History
Version
|
Release Date
|
Information
|
v1.0
|
2018-11-03
|
First release
|
v1.1
|
2018-01-04
|
Added lap paths.
|
v1.2
|
2018-02-24
|
Added item boxes and coins.
|
v2.0
|
2018-05-22
|
- Added bake and specular maps.
- Changed BGENV and particle effects.
- Updated BYAML.
- Updated textures and scenery.
- Added effect area (FX 08).
|
v4.0
|
2018-06-07
|
|
Custom Track Distributions
This track is part of the following custom track distributions:
Names in Other Languages
Chinese (Traditional):
|
-
|
Chinese (Simplified):
|
-
|
Dutch:
|
Ravijnrit
|
French (PAL):
|
Course du Canyon
|
French (NTSC):
|
Course du Canyon
|
German:
|
Schlucht Lauf
|
Italian:
|
Corsa Canyon
|
Japanese:
|
キャニオンラン
|
Korean:
|
협곡달리기
|
Portuguese (PAL):
|
Corrida no Desfiladeiro
|
Portuguese (NTSC):
|
Corrida no Desfiladeiro
|
Russian:
|
Каньонная трасса
|
Spanish (PAL):
|
Cañón Carrera
|
Spanish (NTSC):
|
Cañón Carrera
|
References