Difference between revisions of "User:Mariovariable3410"

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(Creating my MK8 ID, quite similar to MKWii one.)
 
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(2 intermediate revisions by the same user not shown)
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Hi everyone!
 
Hi everyone!
  
I'm Mariovariable3410, I'm 18 and I'm an italian Mario fan since a long time. I'm the neo-director of a Mario fan game called "Mario Forever Remake", but my interests aren't only about Mario 2D platformers. I'm a huge fan of the Mario Kart series, since Mario Kart DS is the very first Mario game I've ever played. I've discovered the Custom Mario Kart Wiiki some time ago (more or less 4 years ago), then I've started to watch a lot of videos around the web and read the tutorial pages for see how to make a custom track. For testing and practicing, I've made my first two custom tracks with SketchUp: Test Circle and SNES Mario Circuit 1 in a Mario Kart 8-style, with 3D rendered background sprites, such 3D hills and trees.
+
I'm Mariovariable3410, I'm 18 and I'm an italian Mario fan since a long time. I'm the neo-director of a Mario fan game called "Mario Forever Remake", but my interests aren't only about Mario 2D platformers. I'm a huge fan of the Mario Kart series, since Mario Kart DS is the very first Mario game I've ever played. I've discovered the Custom Mario Kart Wiiki some time ago (more or less 4 years ago), then I've started watching a lot of videos around the web and read the tutorial pages to learn how to make a custom track. For testing and practicing, I've made my first two custom tracks with SketchUp: Test Circle and SNES Mario Circuit 1 in a Mario Kart 8-style, with 3D rendered background sprites, such 3D hills and trees.
Recently, with the release of the exploit for Wii U 5.5.x, I've started watching around Mario Kart 8, and then I've started doing some light mods like "custom musics" and custom textures for characters and tracks.
+
With the release of the exploit for Wii U 5.5.x, I've started watching around Mario Kart 8, and then I've started doing some light mods like "custom musics" and custom textures for characters and tracks.
  
I actually prefer more make retro tracks instead of custom nitro ones.
+
I actually prefer more working on retro tracks, instead of custom nitro ones.
  
 
The table below shows what I've made, what I'm currently doing and what I'm going to do:
 
The table below shows what I've made, what I'm currently doing and what I'm going to do:
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|-
 
|-
 
! width="1%" | Name
 
! width="1%" | Name
 +
! width="1%" | Mod
 
! width="1%" | Date of announcement
 
! width="1%" | Date of announcement
 
! width="1%" | Date of first release
 
! width="1%" | Date of first release
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! width="1%" | Actual version
 
! width="1%" | Actual version
 
! width="1%" | Current working status
 
! width="1%" | Current working status
! width="1%" | Download link
+
|- style="background-color:gold"
 +
|[[GBA Mario Autumnal Circuit (GBA Mario Circuit Texture)|GBA Mario Autumnal Circuit]]
 +
|Texture Hack
 +
|2016-06-14
 +
|TBA
 +
|N/A
 +
|Beta
 +
|90%
 +
|- style="background-color:lightgreen"
 +
|[[DS Night Wario Stadium (DS Wario Stadium Texture)|DS Night Wario Stadium]]
 +
|Texture Hack
 +
|2016-06-14
 +
|2016-06-16
 +
|2016-06-16
 +
|v1
 +
|100%
 
|-
 
|-
 
! colspan=7 | <big>Battle arenas</big>
 
! colspan=7 | <big>Battle arenas</big>
 
|-
 
|-
 
! width="1%" | Name
 
! width="1%" | Name
 +
! width="1%" | Mod
 
! width="1%" | Date of announcement
 
! width="1%" | Date of announcement
 
! width="1%" | Date of first release
 
! width="1%" | Date of first release
Line 35: Line 52:
 
! width="1%" | Actual version
 
! width="1%" | Actual version
 
! width="1%" | Current working status
 
! width="1%" | Current working status
! width="1%" | Download link
+
|-
 +
| colspan=7 align="center"| No battle track mods are made yet, but they will come, sooner or later. :P
 
|-
 
|-
 
! colspan=7 | <big>Characters</big>
 
! colspan=7 | <big>Characters</big>
 
|-
 
|-
 
! width="1%" | Name
 
! width="1%" | Name
 +
! width="1%" | Mod
 
! width="1%" | Date of announcement
 
! width="1%" | Date of announcement
 
! width="1%" | Date of first release
 
! width="1%" | Date of first release
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! width="1%" | Actual version
 
! width="1%" | Actual version
 
! width="1%" | Current working status
 
! width="1%" | Current working status
! width="1%" | Download link
+
|- style="background-color:lightgreen"
 +
|[[Fire Baby Mario (Baby Mario Texture)|Fire Baby Mario]]
 +
|Texture Hack
 +
|2016-06-14
 +
|2016-06-21
 +
|2016-06-21
 +
|v1
 +
|100%
 
|}
 
|}
  
 
{{User-Mariovariable3410-Link}}
 
{{User-Mariovariable3410-Link}}
 
[[mkw:User:Mariovariable3410]]
 
[[mkw:User:Mariovariable3410]]

Latest revision as of 15:07, 21 June 2016

Mariovariable3410
Youtube:
My Youtube channel

Hi everyone!

I'm Mariovariable3410, I'm 18 and I'm an italian Mario fan since a long time. I'm the neo-director of a Mario fan game called "Mario Forever Remake", but my interests aren't only about Mario 2D platformers. I'm a huge fan of the Mario Kart series, since Mario Kart DS is the very first Mario game I've ever played. I've discovered the Custom Mario Kart Wiiki some time ago (more or less 4 years ago), then I've started watching a lot of videos around the web and read the tutorial pages to learn how to make a custom track. For testing and practicing, I've made my first two custom tracks with SketchUp: Test Circle and SNES Mario Circuit 1 in a Mario Kart 8-style, with 3D rendered background sprites, such 3D hills and trees. With the release of the exploit for Wii U 5.5.x, I've started watching around Mario Kart 8, and then I've started doing some light mods like "custom musics" and custom textures for characters and tracks.

I actually prefer more working on retro tracks, instead of custom nitro ones.

The table below shows what I've made, what I'm currently doing and what I'm going to do:

Race tracks
Name Mod Date of announcement Date of first release Date of latest release Actual version Current working status
GBA Mario Autumnal Circuit Texture Hack 2016-06-14 TBA N/A Beta 90%
DS Night Wario Stadium Texture Hack 2016-06-14 2016-06-16 2016-06-16 v1 100%
Battle arenas
Name Mod Date of announcement Date of first release Date of latest release Actual version Current working status
No battle track mods are made yet, but they will come, sooner or later. :P
Characters
Name Mod Date of announcement Date of first release Date of latest release Actual version Current working status
Fire Baby Mario Texture Hack 2016-06-14 2016-06-21 2016-06-21 v1 100%
By the same author: Mariovariable3410

Texture Hacks (racetracks):
GBA Mario Autumnal Circuit (in progress)DS Night Wario Stadium

Texture Hacks (characters):
Fire Baby Mario

mkw:User:Mariovariable3410