Difference between revisions of "Talk:BYAML (File Format)"

From MK8
Jump to navigation Jump to search
 
Line 25: Line 25:
 
:: I used an own (not published) tool to convert the file. The table which describes the header says that "Path value table node" may be 0 if path values are unused. So the file is valid (although a few string values contain special chars). [[User:Blue yoshi|Blue yoshi]] ([[User talk:Blue yoshi|talk]]) 18:15, 19 March 2018 (UTC)
 
:: I used an own (not published) tool to convert the file. The table which describes the header says that "Path value table node" may be 0 if path values are unused. So the file is valid (although a few string values contain special chars). [[User:Blue yoshi|Blue yoshi]] ([[User talk:Blue yoshi|talk]]) 18:15, 19 March 2018 (UTC)
  
::: The file is valid but different. In this documentation the header is 0x14 bytes long and therefor the first offset should be 0x14, but in BYML the header is only 0x10, because the first offset is at 0x10. So the path value table node offset is missing.<br>--[[User:Wexos|Wexos]] ([[User Talk:Wexos|Talk]] | [[Special:Contributions/Wexos|Contribs]])  &ndash;  [[Help:Contents|<span style="color:red;background:black;border-style:double">CT/MK8 Wiki Admin</span>]] 20:10, 19 March 2018 (UTC)
+
::: The file is valid but different. In this documentation the header is 0x14 bytes long and therefor the first offset should be 0x14, but in BYML the header is only 0x10, because the first offset is at 0x10. So the path value table node offset is missing, because the first two offsets (starting at 0x04) link to string tables (0xC2 nodes) and the third to the root node (in this case 0xC1).<br>--[[User:Wexos|Wexos]] ([[User Talk:Wexos|Talk]] | [[Special:Contributions/Wexos|Contribs]])  &ndash;  [[Help:Contents|<span style="color:red;background:black;border-style:double">CT/MK8 Wiki Admin</span>]] 20:10, 19 March 2018 (UTC)

Revision as of 20:12, 19 March 2018

Is there any download link to "yamlconv"? -- Leseratte (talk) 06:15, 26 February 2015 (UTC)

There wasn't, so I've just released it (with source https://github.com/Chadderz121/yamlconv/releases/tag/v1.0.0).
Chadderz (talk) 20:16, 26 February 2015 (UTC)

Object IDs

What are the objects that have these IDs?

  • 9007
  • 7015
  • 6009
  • 6003
  • 1013

Retrostyle12(Talk)

Null Type

At Super Mario 3D World, I've found BYAML files with the node type 0xff. The value of them are always 0. I think that this means null, because it's used for the fields "Comment" and "ModelName". (found at TitleDemo00StageMap.byml from /content/StageData/TitleDemo00StageMap1.szs)

Blue yoshi (talk) 08:58, 18 March 2018 (UTC)

Interesting, and you're sure the node has no data? I tried using yamlconv though the BYML format is different, the Path value table node offset is missing.
--Wexos (Talk | Contribs) – CT/MK8 Wiki Admin 16:48, 19 March 2018 (UTC)
I used an own (not published) tool to convert the file. The table which describes the header says that "Path value table node" may be 0 if path values are unused. So the file is valid (although a few string values contain special chars). Blue yoshi (talk) 18:15, 19 March 2018 (UTC)
The file is valid but different. In this documentation the header is 0x14 bytes long and therefor the first offset should be 0x14, but in BYML the header is only 0x10, because the first offset is at 0x10. So the path value table node offset is missing, because the first two offsets (starting at 0x04) link to string tables (0xC2 nodes) and the third to the root node (in this case 0xC1).
--Wexos (Talk | Contribs) – CT/MK8 Wiki Admin 20:10, 19 March 2018 (UTC)