Difference between revisions of "Mario Kart 8/Beta Elements"
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The players were originally going to have a drill attached to their karts to tunnel through parts of the track to reach new areas and possibly for shortcuts, but Nintendo scrapped this idea in favor of the Anti-Gravity mechanic. | The players were originally going to have a drill attached to their karts to tunnel through parts of the track to reach new areas and possibly for shortcuts, but Nintendo scrapped this idea in favor of the Anti-Gravity mechanic. | ||
− | == Beta Tracks == | + | ==Beta Tracks== |
− | [[ | + | * [[Gu_Menu]] - An empty course with no refreshing HUD |
− | [[Test]] - An early version of Mario Circuit | + | * [[Test]] - An early version of Mario Circuit |
==Early builds== | ==Early builds== | ||
− | *Twisted Mansion was originally called Boo House. | + | * Twisted Mansion was originally called Boo House. |
− | *Donkey Kong's Standard Bike used to be brown, but in the final version it was yellow. | + | * Donkey Kong's Standard Bike used to be brown, but in the final version it was yellow. |
− | *The Galaxy Air advertisement in Toad Harbor at the starting line was replaced by a Flower Cup logo and the cloth used a different texture. | + | * The Galaxy Air advertisement in Toad Harbor at the starting line was replaced by a Flower Cup logo and the cloth used a different texture. |
− | *Thwomp Ruins in the E3 trailer lacked flowers and the anti-gravity section was a normal road. | + | * Thwomp Ruins in the E3 trailer lacked flowers and the anti-gravity section was a normal road. |
− | *The Goomba Tower's found in Mario Circuit were both taller and harder to avoid. | + | * The Goomba Tower's found in Mario Circuit were both taller and harder to avoid. |
− | *The HUD looked different in the demo, having solid numbers instead of the digital ones in the final game; the same also applies to | + | * The HUD looked different in the demo, having solid numbers instead of the digital ones in the final game; the same also applies to Lakitu's lap counter. |
Originally, the minimaps on the Gamepad were very similiar to ''Mario Kart 7'' ones; dark checkered gray background with a white colored course. In the final release, the minimaps have a checkered white background with a light blue colored course (rainbow colored for both [[Rainbow Road]] courses that appear in this game). | Originally, the minimaps on the Gamepad were very similiar to ''Mario Kart 7'' ones; dark checkered gray background with a white colored course. In the final release, the minimaps have a checkered white background with a light blue colored course (rainbow colored for both [[Rainbow Road]] courses that appear in this game). |
Revision as of 14:02, 7 August 2014
This is a list of beta elements for the game Mario Kart 8.
Early ideas
The players were originally going to have a drill attached to their karts to tunnel through parts of the track to reach new areas and possibly for shortcuts, but Nintendo scrapped this idea in favor of the Anti-Gravity mechanic.
Beta Tracks
Early builds
- Twisted Mansion was originally called Boo House.
- Donkey Kong's Standard Bike used to be brown, but in the final version it was yellow.
- The Galaxy Air advertisement in Toad Harbor at the starting line was replaced by a Flower Cup logo and the cloth used a different texture.
- Thwomp Ruins in the E3 trailer lacked flowers and the anti-gravity section was a normal road.
- The Goomba Tower's found in Mario Circuit were both taller and harder to avoid.
- The HUD looked different in the demo, having solid numbers instead of the digital ones in the final game; the same also applies to Lakitu's lap counter.
Originally, the minimaps on the Gamepad were very similiar to Mario Kart 7 ones; dark checkered gray background with a white colored course. In the final release, the minimaps have a checkered white background with a light blue colored course (rainbow colored for both Rainbow Road courses that appear in this game).