Difference between revisions of "Mario Kart 8/Beta Elements"

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This is a list of beta elements for the game Mario Kart 8.  
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This is a list of beta elements for the game Mario Kart 8.
  
==Early ideas==
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== Early ideas ==
 
The players were originally going to have a drill attached to their karts to tunnel through parts of the track to reach new areas and possibly for shortcuts, but Nintendo scrapped this idea in favor of the Anti-Gravity mechanic.
 
The players were originally going to have a drill attached to their karts to tunnel through parts of the track to reach new areas and possibly for shortcuts, but Nintendo scrapped this idea in favor of the Anti-Gravity mechanic.
  
==Beta Tracks==
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== Beta Tracks ==
 
* [[Gu_Menu]] - An empty course with no refreshing HUD
 
* [[Gu_Menu]] - An empty course with no refreshing HUD
 
* [[Test]] - An early version of Mario Circuit
 
* [[Test]] - An early version of Mario Circuit
  
==Early builds==
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== DLC images ==
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In the directory [[Filesystem/content/ui/cmn/a_race/timg|/vol/content/ui/cmn/a_race/timg]] there exist four extra cup images with names DLC00 through DLC03. These are images of a Yoshi Egg, a Shine Sprite, a Boo and a Blue Shell.
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There are also 16 DLC track images but all of these are just the same image of the start of a Mario Circuit race with 12 Marios at the start line. The word SAMPLE is overlaid on these images.
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== Early builds ==
 
* Twisted Mansion was originally called Boo House.
 
* Twisted Mansion was originally called Boo House.
* Donkey Kong's Standard Bike used to be brown, but in the final version it was yellow.  
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* Donkey Kong's Standard Bike used to be brown, but in the final version it was yellow.
 
* The Galaxy Air advertisement in Toad Harbor at the starting line was replaced by a Flower Cup logo and the cloth used a different texture.
 
* The Galaxy Air advertisement in Toad Harbor at the starting line was replaced by a Flower Cup logo and the cloth used a different texture.
 
* Thwomp Ruins in the E3 trailer lacked flowers and the anti-gravity section was a normal road.
 
* Thwomp Ruins in the E3 trailer lacked flowers and the anti-gravity section was a normal road.
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Originally, the minimaps on the Gamepad were very similiar to ''Mario Kart 7'' ones; dark checkered gray background with a white colored course. In the final release, the minimaps have a checkered white background with a light blue colored course (rainbow colored for both [[Rainbow Road]] courses that appear in this game).
 
Originally, the minimaps on the Gamepad were very similiar to ''Mario Kart 7'' ones; dark checkered gray background with a white colored course. In the final release, the minimaps have a checkered white background with a light blue colored course (rainbow colored for both [[Rainbow Road]] courses that appear in this game).
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[[Category:Development]]

Revision as of 17:47, 11 August 2014

This is a list of beta elements for the game Mario Kart 8.

Early ideas

The players were originally going to have a drill attached to their karts to tunnel through parts of the track to reach new areas and possibly for shortcuts, but Nintendo scrapped this idea in favor of the Anti-Gravity mechanic.

Beta Tracks

  • Gu_Menu - An empty course with no refreshing HUD
  • Test - An early version of Mario Circuit

DLC images

In the directory /vol/content/ui/cmn/a_race/timg there exist four extra cup images with names DLC00 through DLC03. These are images of a Yoshi Egg, a Shine Sprite, a Boo and a Blue Shell.

There are also 16 DLC track images but all of these are just the same image of the start of a Mario Circuit race with 12 Marios at the start line. The word SAMPLE is overlaid on these images.

Early builds

  • Twisted Mansion was originally called Boo House.
  • Donkey Kong's Standard Bike used to be brown, but in the final version it was yellow.
  • The Galaxy Air advertisement in Toad Harbor at the starting line was replaced by a Flower Cup logo and the cloth used a different texture.
  • Thwomp Ruins in the E3 trailer lacked flowers and the anti-gravity section was a normal road.
  • The Goomba Tower's found in Mario Circuit were both taller and harder to avoid.
  • The HUD looked different in the demo, having solid numbers instead of the digital ones in the final game; the same also applies to Lakitu's lap counter.

Originally, the minimaps on the Gamepad were very similiar to Mario Kart 7 ones; dark checkered gray background with a white colored course. In the final release, the minimaps have a checkered white background with a light blue colored course (rainbow colored for both Rainbow Road courses that appear in this game).