Difference between revisions of "DS Desert Hills (Lloyd Nabbit & JimmyKaz)"

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{{DEFAULTSORT:Desert Hills (Lloyd Nabbit & JimmyKaz))}}
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{{about|[[Lloyd Nabbit]] and [[JimmyKaz]]'s port||DS Desert Hills}}
 
{{Misc-Info
 
{{Misc-Info
|name= {{PAGENAME}}
+
|name= {{Extract-Title|{{PAGENAME}}}}
|creator= [[Lloyd Nabbit]], [[vatYi]]
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|console= Wii U
 +
|creator= [[Lloyd Nabbit]], [[JimmyKaz]]
 
|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
|type= Ported, Desert
 
 
|version= v1.2
 
|version= v1.2
 
|date of release= 2018-12-23
 
|date of release= 2018-12-23
|editors used= [[3ds Max]], Blender, BrawlBox, [[Wexos's Toolbox]]
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|editors used= [[3ds Max]], [[Blender]], [[BrawlBox]], [[Wexos's Toolbox]]
|download 1= https://gamebanana.com/maps/199057
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|download= https://gamebanana.com/dl/374184
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
'''Desert Hills''' is the first course to appear within the Flower Cup in [[Mario Kart DS]]. This version is ported by [[Lloyd Nabbit]] and [[vatYi]]. The course uses the original textures.
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This is a port created by [[Lloyd Nabbit]] and [[JimmyKaz]]. It uses the original textures from [[Mario Kart DS]].
  
 
{| class="wikitable"
 
{| class="wikitable"
|-
 
 
! Part
 
! Part
! By
+
! Creator
 
|-
 
|-
! align=left | [[BFRES]]
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! [[BFRES]]
| [[Lloyd Nabbit]], [[vatYi]]
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| [[Lloyd Nabbit]], [[JimmyKaz]]
 
|-
 
|-
! align=left | [[KCL]]
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! [[KCL]]
| [[vatYi]]
+
| [[JimmyKaz]]
 
|-
 
|-
! align=left | [[BYAML]]
+
! [[BYAML]]
 
| [[Lloyd Nabbit]]
 
| [[Lloyd Nabbit]]
 
|}
 
|}
 +
 +
== Media ==
 +
{{nomedia}}
  
 
== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
|-
 
 
! Version
 
! Version
! Release date
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! Date of release
 
! Information
 
! Information
 
|-
 
|-
Line 41: Line 44:
 
| v1.1
 
| v1.1
 
| 2018-02-24
 
| 2018-02-24
| Audio, Fixed paths, gave map an MK8 gradient, fixed more textures
+
|
 +
* Fixed textures.
 +
* Fixed paths.
 +
* Changed [[minimap]].
 
|-
 
|-
| v1.2
+
| [https://gamebanana.com/dl/374184 v1.2]
 
| 2018-02-25
 
| 2018-02-25
| Added Normal and Specular maps
+
| Added bake and specular maps.
 
|}
 
|}
  
 
== Custom Track Distributions ==
 
== Custom Track Distributions ==
This track is part of the following [[Custom Track Distribution]]s:
+
This track is part of the following [[custom track distribution]]s:
None
+
* (none)
  
 
{{User-Lloyd Nabbit-Link}}
 
{{User-Lloyd Nabbit-Link}}
 +
[[Category:Mario Kart DS]]
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]

Latest revision as of 12:08, 15 March 2024

This article is about Lloyd Nabbit and JimmyKaz's port. For other versions, see DS Desert Hills.
DS Desert Hills
Console: Wii U
Author: Lloyd Nabbit, JimmyKaz
Designer: Nintendo
Version: v1.2
Date of latest version: 2018-12-23
Editors used: 3ds Max, Blender, BrawlBox, Wexos's Toolbox
Download: GameBanana

Overview

This is a port created by Lloyd Nabbit and JimmyKaz. It uses the original textures from Mario Kart DS.

Part Creator
BFRES Lloyd Nabbit, JimmyKaz
KCL JimmyKaz
BYAML Lloyd Nabbit

Media

Currently no media

Version History

Version Date of release Information
v1.0 2018-02-23 First release
v1.1 2018-02-24
  • Fixed textures.
  • Fixed paths.
  • Changed minimap.
v1.2 2018-02-25 Added bake and specular maps.

Custom Track Distributions

This track is part of the following custom track distributions:

  • (none)
By the same author: Lloyd Nabbit