Difference between revisions of "Canyon Run"

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{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|creator= [[User:JimmyKaz|vatYi]]
+
|console= Wii U
|designer= [[mkw:User:GredMega224|GredMega224]]
+
|creator= [[JimmyKaz]]
|type= Canyon
+
|designer= [[GredMega224]]
|version= v2.0
+
|version= v4.0
|date of release= 2018-05-20
+
|date of release= 2018-06-07
 
|editors used= [[Blender]], [[SketchUp]], [[Wexos's Toolbox]], [[yamlconv]]
 
|editors used= [[Blender]], [[SketchUp]], [[Wexos's Toolbox]], [[yamlconv]]
|download 1= https://gamebanana.com/maps/download/198350
+
|download = https://gamebanana.com/dl/385068
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
'''Canyon Run''' is a medium sized [[custom track]] ported from [[Mario Kart Wii]], where it was also a custom track. The track was originally created by [[mkw:User:GredMega224|GredMega224]], and can be found [[mkw:Canyon Run|here]]. The track is kept simple, set in an autumn high hot environment.
+
'''Canyon Run''' is a [[Mario Kart Wii]] [[custom track]] created by [[GredMega224]].<ref>https://wiki.tockdom.com/wiki/Canyon_Run</ref> It was ported to [[Mario Kart 8]] by [[JimmyKaz]]. [[Lloyd Nabbit]] assisted with the [[BYAML]]. In this version, players may sometimes fall off the track if they do not build up enough speed while going over jumps, so it is best to go through all the boosts on the spaced-out rocks.
 
 
Sometimes if you don't have enough speed while going over one of the cliffs, you will fall off, so its best to go through all the boosts on the spaced-out rocks.
 
 
 
=== Credits ===
 
{| class="wikitable"
 
|-
 
! Part
 
! By
 
|-
 
! align=left | Original Track
 
| [[mkw:User:GredMega224|GredMega224]]
 
|-
 
! align=left | Wii U Port
 
| [[User:vatYiJimmyKaz|vatYi]]
 
|-
 
! align=left | BYAML
 
| [[User:lloydnabbit|Lloyd Nabbit]]
 
|}
 
  
 
== Media ==
 
== Media ==
 +
{{youtube-box||p9Nh_uP6x7g|v4.0|1}}
 +
{{youtube-box||p-pOs7Pebqo|Original Version|20527|20771}}
 
<gallery>
 
<gallery>
File:Canyon Run 1.jpg
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Canyon Run v1.0 In-Game Preview 1.jpg|A preview of the track in-game
File:Canyon Run 2.jpg
+
Canyon Run v1.0 In-Game Preview 2.jpg|A preview of the track in-game
File:Canyon Run 3.jpg
+
Canyon Run v1.0 In-Game Preview 3.jpg|A preview of the track in-game
 
</gallery>
 
</gallery>
  
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|-
 
|-
 
| v1.1
 
| v1.1
| 2018-01-05
+
| 2018-01-04
 
| Added lap paths.
 
| Added lap paths.
 +
|-
 +
| v1.2
 +
| 2018-02-24
 +
| Added item boxes and coins.
 
|-
 
|-
 
| v2.0
 
| v2.0
| 2018-05-20
+
| 2018-05-22
| Added Bake and Specular Maps
+
|
 +
* Added bake and specular maps.
 +
* Changed [[BGENV]] and particle effects.
 +
* Updated [[BYAML]].
 +
* Updated textures and scenery.
 +
* Added effect area (FX 08).
 
|-
 
|-
| v3.0
+
| [https://gamebanana.com/dl/385068 v4.0]
| 2018-05-21
+
| 2018-06-07
| Updated Bake and Specular Maps
+
|
* New BGENV
+
* Added [[BYAML]] objects (courtesy of RobotMania).
* New Particle Effects
+
* Added [[GBA Cheese Land|<small>GBA</small> Cheese Land]]'s BGENV.
* BYAML Update
 
* Texture Updates
 
* Scenery Updates
 
* Effect Area Added (FX 08)
 
 
|}
 
|}
  
 
== Custom Track Distributions ==
 
== Custom Track Distributions ==
This track is part of the following [[Custom Track Distribution]]s:
+
This track is part of the following [[custom track distribution]]s:
* [[CTGP-U]]
+
* [[CTGP-U]] (v4.0)
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
 
{{Language-Info
 
{{Language-Info
|nl=Kloofrit
+
|cn-T={{no|-}}
|fr=Course du Canyon
+
|cn-S={{no|-}}
|de={{no|-}}
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|nl=Ravijnrit
|it={{no|-}}
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|fr-P=Course du Canyon
|ja=キャニオンラン
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|fr-N=Course du Canyon
|ko={{no|-}}
+
|de=Schlucht Lauf
|pt={{no|-}}
+
|it=Corsa Canyon
|ru={{no|-}}
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|jp=キャニオンラン
|es=Cañón Carrera
+
|kr=협곡달리기
|el={{no|-}}
+
|pt-P=Corrida no Desfiladeiro
|pl={{no|-}}
+
|pt-N=Corrida no Desfiladeiro
|fi={{no|-}}
+
|ru=Каньонная трасса
|sv={{no|-}}
+
|es-P=Cañón Carrera
|cs={{no|-}}
+
|es-N=Cañón Carrera
|da={{no|-}}
 
 
}}
 
}}
 +
 +
== References ==
 +
<references/>
  
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]

Latest revision as of 19:56, 4 September 2022

Canyon Run
Console: Wii U
Creator: JimmyKaz
Designer: GredMega224
Version: v4.0
Date of latest version: 2018-06-07
Editors used: Blender, SketchUp, Wexos's Toolbox, yamlconv
Download: GameBanana

Overview

Canyon Run is a Mario Kart Wii custom track created by GredMega224.[1] It was ported to Mario Kart 8 by JimmyKaz. Lloyd Nabbit assisted with the BYAML. In this version, players may sometimes fall off the track if they do not build up enough speed while going over jumps, so it is best to go through all the boosts on the spaced-out rocks.

Media

v4.0
Original Version

Version History

Version Release Date Information
v1.0 2018-11-03 First release
v1.1 2018-01-04 Added lap paths.
v1.2 2018-02-24 Added item boxes and coins.
v2.0 2018-05-22
  • Added bake and specular maps.
  • Changed BGENV and particle effects.
  • Updated BYAML.
  • Updated textures and scenery.
  • Added effect area (FX 08).
v4.0 2018-06-07

Custom Track Distributions

This track is part of the following custom track distributions:

Names in Other Languages

Chinese (Traditional): -
Chinese (Simplified): -
Dutch: Ravijnrit
French (PAL): Course du Canyon
French (NTSC): Course du Canyon
German: Schlucht Lauf
Italian: Corsa Canyon
Japanese: キャニオンラン
Korean: 협곡달리기
Portuguese (PAL): Corrida no Desfiladeiro
Portuguese (NTSC): Corrida no Desfiladeiro
Russian: Каньонная трасса
Spanish (PAL): Cañón Carrera
Spanish (NTSC): Cañón Carrera

References