Difference between revisions of "Canyon Run"

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m (Atlas moved page Rvl Canyon Run to Canyon Run without leaving a redirect)
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{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|creator= [[User:vatYiJimmyKaz|vatYi]]
+
|creator= [[User:JimmyKaz|vatYi]]
 
|designer= [[mkw:User:GredMega224|GredMega224]]
 
|designer= [[mkw:User:GredMega224|GredMega224]]
 
|type= Canyon
 
|type= Canyon
|version= v1.1
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|version= v2.0
|date of release= 2018-11-03
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|date of release= 2018-05-20
 
|editors used= [[Blender]], [[SketchUp]], [[Wexos's Toolbox]], [[yamlconv]]
 
|editors used= [[Blender]], [[SketchUp]], [[Wexos's Toolbox]], [[yamlconv]]
|download 1= https://gamebanana.com/maps/download/198350
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|download 1= https://gamebanana.com/maps/198350
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
'''Canyon Run''' is a medium sized [[custom track]] ported from [[Mario Kart Wii]], where it was also a custom track. The track was originally created by [[mkw:User:GredMega224|GredMega224]], and can be found [[mkw:Canyon Run|here]]. The track is kept simple, set in an autumn high hot environment.
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'''Canyon Run''' is a medium sized [[custom track]] ported from [[Mario Kart Wii]], where it was also a custom track. The track was originally created by [[mkw:User:GredMega224|GredMega224]], and can be found [[mkw:Canyon Run|here]]. The track is kept simple, set in an autumn high hot environment.
 +
 
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Sometimes if you don't have enough speed while going over one of the cliffs, you will fall off, so its best to go through all the boosts on the spaced-out rocks.
  
 
=== Credits ===
 
=== Credits ===
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| [[User:vatYiJimmyKaz|vatYi]]
 
| [[User:vatYiJimmyKaz|vatYi]]
 
|-
 
|-
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! align=left | BYAML
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| [[User:lloydnabbit|Lloyd Nabbit]]
 
|}
 
|}
  
 
== Media ==
 
== Media ==
 
 
<gallery>
 
<gallery>
 
File:Canyon Run 1.jpg
 
File:Canyon Run 1.jpg
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| 2018-01-05
 
| 2018-01-05
 
| Added lap paths.
 
| Added lap paths.
 +
|-
 +
| v2.0
 +
| 2018-05-20
 +
| Added bake and specular maps
 +
|-
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| v3.0
 +
| 2018-05-21
 +
|
 +
* Updated bake and specular maps
 +
* New BGENV
 +
* New particle effects
 +
* Update BYAML
 +
* Updated texture
 +
* updated scenery
 +
* Added effect area (FX 08)
 
|}
 
|}
  
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}}
 
}}
  
[[Category:Track/Retro]]
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[[Category:Track/Custom]]

Revision as of 21:11, 22 May 2018

Canyon Run
Creator: vatYi
Designer: GredMega224
Version: v2.0
Date of latest version: 2018-05-20
Editors used: Blender, SketchUp, Wexos's Toolbox, yamlconv
Download: GameBanana

Overview

Canyon Run is a medium sized custom track ported from Mario Kart Wii, where it was also a custom track. The track was originally created by GredMega224, and can be found here. The track is kept simple, set in an autumn high hot environment.

Sometimes if you don't have enough speed while going over one of the cliffs, you will fall off, so its best to go through all the boosts on the spaced-out rocks.

Credits

Part By
Original Track GredMega224
Wii U Port vatYi
BYAML Lloyd Nabbit

Media

Version History

Version Release Date Information
v1.0 2018-11-03 First release
v1.1 2018-01-05 Added lap paths.
v2.0 2018-05-20 Added bake and specular maps
v3.0 2018-05-21
  • Updated bake and specular maps
  • New BGENV
  • New particle effects
  • Update BYAML
  • Updated texture
  • updated scenery
  • Added effect area (FX 08)

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Chinese (Traditional):
Chinese (Simplified):
Dutch: Kloofrit
French (PAL):
French (NTSC):
German: -
Italian: -
Japanese:
Korean:
Portuguese (PAL):
Portuguese (NTSC):
Russian: -
Spanish (PAL):
Spanish (NTSC):