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Offset
|
Size
|
Description
|
0x00
|
4
|
"AAMP" File Identifier, ASCII string.
|
0x04
|
4
|
Unknown1, always 0x01000000?
|
0x08
|
4
|
Unknown2, always 0x01000000?
|
0x0c
|
4
|
File size, in little endian
|
0x10
|
4
|
Unknown3, always 0x00000000?
|
0x14
|
4
|
length string, for file extension without "b"
|
0x18
|
length string
|
file extension without "b"
|
Nodes
Identifier
|
Description
|
0x00
|
Binary
|
0x01
|
Float (IEEE754)(=Little Endian)
|
0x03
|
2 Floats (IEEE754)(=Little Endian)
|
0x04
|
3 Floats (IEEE754)(=Little Endian)
|
0x06
|
4 Floats (IEEE754)(=Little Endian) , Vertices? Shader? Coordinates?
|
0x07
|
String
|
0x08
|
String + ?unknown
|
0x0c
|
?Array? with floats
|
Tools
The following tool can handle AAMP (Big Endian / Mario Kart 8 Deluxe) files: