Difference between revisions of "AAMP (File Format)"
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| ?Array? with floats | | ?Array? with floats | ||
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+ | = Tools = | ||
+ | The following tool can handle AAMP (Big Endian / Mario Kart 8 Deluxe) files: | ||
+ | |||
+ | * [https://github.com/jam1garner/aamp2xml/releases AAMP2XML], by [[User:jam1garner|jam1garner]] | ||
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[[Category:File Format]] | [[Category:File Format]] |
Revision as of 11:29, 5 November 2017
Header
Offset | Size | Description |
---|---|---|
0x00 | 4 | "AAMP" File Identifier, ASCII string. |
0x04 | 4 | Unknown1, always 0x01000000? |
0x08 | 4 | Unknown2, always 0x01000000? |
0x0c | 4 | File size, in little endian |
0x10 | 4 | Unknown3, always 0x00000000? |
0x14 | 4 | length string, for file extension without "b" |
0x18 | length string | file extension without "b" |
Nodes
Identifier | Description |
---|---|
0x00 | Binary |
0x01 | Float (IEEE754)(=Little Endian) |
0x03 | 2 Floats (IEEE754)(=Little Endian) |
0x04 | 3 Floats (IEEE754)(=Little Endian) |
0x06 | 4 Floats (IEEE754)(=Little Endian) , Vertices? Shader? Coordinates? |
0x07 | String |
0x08 | String + ?unknown |
0x0c | ?Array? with floats |
Tools
The following tool can handle AAMP (Big Endian / Mario Kart 8 Deluxe) files:
- AAMP2XML, by jam1garner